Applied Ideas, Inc. created the Knightfall videogame to showcase the features and ease of use of their Ignition Game Training Engine. It is a fully playable adventure style game, using character models Applied Ideas had created, the knight, horse and dragon.
I was contracted for the design, modeling
and texturing of the environment and new characters, and the animations for them, and to help script the game play and create particle effects. You can download a copy of the Applied Ideas Ignition engine and Knightfall here.
I have designed and modeled several other game environments showcasing features of the Ignition engine, including a demo for the on-line series "Afterworld", and a low poly game, "Green up this town", for a 3ds max game creation training course.